About
About the Server
MCNations is a Minecraft server focused around nations, politics, and roleplay.
The idea is pretty simple. We give everyone a world, and you decide what you want to do with it. You can make a nation, build a city, create your own government, trade with other nations, make alliances, go to war, or just build somewhere and call it home.
A lot of what happens on MCN is player-driven. There isn't one giant story that everyone has to follow. Nations can rise and fall, relationships can change, and conflicts can start because of things that actually happen between players.
There is also some staff-guided lore surrounding certain parts of the Minecraft world. This gives some things a bit more history and context, while still leaving the actual story of the server in the hands of the players.
PvP is part of the server, but it isn't the main focus. It's mainly there for things like roleplay, conflicts, and wars between nations, rather than just fighting people for the sake of fighting them.
At the end of the day, we're just trying to make a server where people can build things, meet people, make stories, and actually have their decisions matter.
About the Team
Grovus
Owner
I created MCN because I've always loved watching stories unfold, especially when they aren't completely planned out. I wanted to create a place where a large-scale story could happen naturally, with real people making their own decisions and changing the world around them.
My goal with MCN has always been to watch that story happen in real time, while also getting to be a part of it myself. Seeing nations form, friendships develop, conflicts start, and entire stories come from things players decided to do is what makes MCN so exciting to me.
I don't know where the server will go or what stories we'll end up creating, and honestly, that's my favorite part.
I'm incredibly grateful to everyone who has decided to be a part of MCN and help make it what it is. I can't wait to see where we take it.
OhFishL
Co-Owner
My aspiration for MCNations is to provide a more enjoyable geo-pol server experience than most, while we still adore all of the servers that inspired us to create our own we recognize the flaws, many are plagued with PVP focus & we hope to fix that. PVP is still entirely allowed but there are rules & structure to allow the world to build while the people who want to go to war may go to war, it is structured in a way that allows a captivating evolution of the world that isn't just war after war.
My goal with MCN is to look back upon our world & be able to see the history that came before the modern age, to be able to hear & read about the ancient civilizations of the early days, the battles they fought & the roads they built & also be a part of that long-standing history. Worldbuilding is my passion & my only hope is to be able to share that with everyone that is a part of our lovely community.
I cannot thank enough all of our community members that help make MCNations what it is meant to be, one world for all people. I hope to see you soon whether it be on the trade seas of the East or the battlefields of the North.
MapleAtMorning
Head Admin
I joined MCN as a normal player originally, anticipating the launch and answering new players' questions as the server was pre-launch and relatively small. I'm surprisingly out of the loop when it comes to Minecraft so lots of the newgen stuff was well, new. Helping out lead me to become a moderator then admin for the server quite quickly with the small size and I've now helped lead lots of our backend and moderation side of things.
I simply intend to create a place where good stories can form without the worry of rulebreakers, and keep the players as in touch with the mod team as possible. We're players too!
Thank you all for playing on the server and trusting us with your time, please feel free to make suggestions and let us know when we're doing anything poorly!